Nuke Course

Master the art of live action digital compositing using nuke

nuke course
nuke course

What Is Nuke Compositing Software

Nuke studio is the no 1 industrial standard compositing software in visual effects. Nuke has been used in many Hollywood movies line Ironman to the 1917. It is a skilled Node-based tool that can import maya models inside the software.



Why You Should choose Nuke Course in 2020

If you want to learn compositing Nuke is the software to go to all visual effects houses use foundries nuke for their film compositing. all artists are getting trained in NUKE to be head of this competitive world. As nuke is a Node based compositing software, the level of flexibility is more on nuke so the user can dictate the output to his own wish.


Nuke Compositing Course

Nuke Course as career

Foundry nuke is the leading compositing software in the world and we are foundry authorized training institute the job opportunities for nuke in more, once students who have completed the course in nuke can get job as a compositor, roto artist, body tracking artist, match moving artist, stereoscopic, motion graphic designer, VFX artist, video artist and more.


Nuke Course Outline

Nuke Studio Workflow:


1. Full online-editing toolkit 2. Multi-track editorial timeline 3. Online & conform 4. In-timeline Soft Effects 5. Editorial tools 6. Tagging 7. Audio Tools 8. SDI broadcast monitor support 9. Media bins 10. Comp Containers 11. Spreadsheet view 12. Review & playback 13. Multi-channel workflow 14. 32-bit floating-point color channels.


Nuke 10 New Features:


1. 2D Viewer changes 2. 3D Viewer changes 3. The menu bar 4. The integrated flipbook 5. Viewer Capture feature 6. Text drop shadows 7. The Look feature 8. Planar Tracker settings 9. Planar Tracker workflow 10. ParticleBounce 11. New node features 12. Motion estimation (NukeX) 13. Motion estimation speeds (NukeX)


User Interface:


1. The user interface 2. Using the viewer 3. Playback controls 4. The timeline 5. Project settings 6. Working with nodes 7. Using property panels 8. Adjusting node parameters 9. Keyframe animation 10. Using the Dope Sheet 11. Navigating the Curve Editor 12. Editing animation curves


Working with Channels:


1. Viewing channels in the viewer 2. Creating new channels 3. The Shuffle node 4. Copy node 5. Merging Images 6. Merge node 7. Compositing multipass CGI 8. Keymix node 9. The AddMix Node 10. Color Correction 11. The color scopes 12. Grade node 13. The ColorCorrect node 14. The ColorLookup node 15. Transforming Images 16. The Transform node 17. The CornerPin2D node 18. The Mirror node 19. The Position node


Reformatting Images:


1. Reformat node 2. The Crop node

Tracking and Stabilizing - 1. The Tracker node 2. Automatic tracking 3. Keyframe tracking 4. Stabilizing clips 5. Match-moving


Rotoscoping and Paint:


object roto shapes, Moving shapes, Setting shape attributes, duplicate Clone and Reveal, masking examples.


Keying:


The Key node, Primat key, Primat details. Keylight setup


Temporal Operations:


Timing clips, timing with OFlow, and learning Freeze frames.


Compositing: Basics:


The Viewer, inserting geometry and texture ,importing cameras, lights, Rendering objects.


3D Compositing: Shaders:


The Phong shader, The ApplyMaterial node, Camera projection.


3D Compositing: Modifying Geometry:


The transform,EditGeo,displace Geo Node , Snapping geometry into position .


Photorealistic Lighting with Maya and Nuke:


(workflow integration photoshop - Maya - nuke) Image-Based Lighting - Explaining image-based lighting, Examining how the HDRI was created, Shooting the background plate, Analyzing and color-correcting the background plate, Correcting the HDRI.


Asset Integration :


Importing the geometry, Creating a camera to match the footage, creating the image-based lighting, and render resolution.


Lighting :


mental ray light types, Using ray trace shadows and proxies, Using area lights, adding light samples, adding shadows and bounce light.


Mental ray Rendering :


Setting up layers and different passes for mental ray rendering


Creating Secondary Passes :


adding exra passes like the shadow,occlusion and fresnel pass.


Camera Tracking :


using different types of camera tracking methods.


Portal :


Producing portal ring animation in the movies to move fro one world to the other these effects are covered in the portal class.

Interactive Lighting :


Light rigs are shown to the students and the effect of interacting with the objects.


Flashing Red Light :


creating flash lights and mantis light in the scene.


Finishing the Shot :


Completing the shot with the final touches.


Keying the Character :


All the different types of keying methods are taught to the students.


Creating the Force Field Animation :


The different force fields are introduced to the students with gravity, friction and newton fields.


Creating the Wall Emitters :


Emitters, particles and field effects are taught to the students


Interactive Lighting :

all the Light systems are introduced to the students.


Finishing the Shot :

students will complete the demo reel with all the tools taught to them in this course

Sweetening the character composite, Refining the final look, Controlling bounding boxes.

Software

  • Foundry Nuke studio

Course Duration

  • 14 Months

Eligibility

  • +2 (Pass / Fail)
  • SSLC (Pass / Fail)

Career Opportunities

  • Compositor
  • Video artist
  • Motion graphics designer
  • VFX artist

Certification

  • IAO (Specialized)
  • Diploma


What makes Nuke Course very special in VFX

Our foundry Nuke Studio training courses start from beginner level to advanced levels. our Nuke training program is taught by industry-experienced instructors who use these tools on a regular basis, who aim to make sure you learn everything needed to put your new skills into practice in the workplace. Our Nuke course will contain both video and audio editing methods and , effects, motion graphics, compositing and more. VFX provides great learning infrastructure, experience trainers, and the latest tools, and focusing on students to get their dream job.


Frequently Asked Questions

Educational student loan for Nuke course?

Yes, We do provide student loan for which you need to submit basic documents if your eligible you will be granted loan with 0% interest.

Do You have any advanced sessions for Nuke course? 

Yes, We have advanced Sessions for professional Visual effects and compositors. Course Duration 14 months

What Software's I Will Learn During the Foundry Nuke Courses?

Students will learn The Foundry Nuke

Job Opportunity after Nuke Courses?

Once they complete Nuke course in VFX they will get job opportunity as a Compositor in post production studios

When is the right time to start the Course?

Student can join the Nuke course any time during the year. Since it one to one training they are required to fix there schedule with the respective Nuke trainer.

Nuke courses fee and mode of payment Terms?

Students can pay there course fee in monthly EMI without any additional charges. We also accept all debit/credit card payment. Course fees depends on what software you choose whether its from basic to intermediate or Advanced. call or email us to get more details from our help desk team.

Am i eligible for this course?

It is good time start Nuke Compositing course after 10/12 standard or any degree are eligible for this course.

we don't take crash course or summer camps.

Class Hours per day and lab Practice Hours?

Class training Hour 2 hour. and students can utilize lab for 5 hours to practice

Where is the center located?

Currently we don't have any branches nor we dont have any franchisee. we train Nuke courses in chennai at arumbakkam , ch-106.

© COPYRIGHT 2007. DESIGNED BY VFX

Enquiry Form

We will send you Course Brochure and our help desk members will explain our course pipe line in Detail.